Senior Product Manager — Production & Pipelines
About the Role
Lit8 is a privately funded European AI lab, founded in 2022 by the makers of Shadow.tech, building patented neural rendering technology that achieves photorealistic graphics on any device. We've spent years in R&D — now we're at the inflection point where this technology needs to become a product. We need someone who has built studios and shipped AAA content to make that happen.
We're looking for a Senior Product Manager who has lived inside the highest-end production pipelines in the industry — someone who has shipped AAA titles on PlayStation and Xbox at the top graphics tier, or produced cinematic-quality digital humans in VFX. You'll take over our R&D pipelines, structure a team around them, and drive toward production-grade results on aggressive timelines.
This is a leadership role, not a backlog-management role. You'll report directly to the CEO as a strategic advisor, helping translate between the worlds of AI research, content production, and business strategy. You'll also be central to scaling the company from a small lab into a production-capable organization — recruiting the team, defining the process, and building the relationships with industry partners that will define Lit8's market entry.
We work in English across the team — fluency is required.
What You'll Do
- Take over Lit8's R&D pipelines for photorealistic interactive humans and drive them toward production quality on defined timelines
- Build and scale the production team from the ground up — define roles, recruit key hires, establish production processes
- Work closely with the cofounder (transitioning to architect role) and the AI/tech teams to prioritize and sequence the path from prototype to shippable demo
- Engage with world-class industry partners to shape proposals, demos, and technical narratives
- Advise the CEO on company direction, resource allocation, hiring priorities, and fundraising narratives — translating production and industry realities into business strategy
- Establish quality gates and milestone cadence that keep the team shipping without introducing bureaucracy
What We're Looking For
Must-Haves
- 8+ years in production, technical production, or pipeline leadership roles in AAA video games (PC, PlayStation, Xbox) or high-end CGI/VFX
- Track record of shipped AAA titles or productions at the highest graphics and production quality tier
- Experience scaling a team or studio from the ground up — hiring, structuring, and leading a production organization
- Deep familiarity with production pipelines for photorealistic content — character creation, digital humans, facial animation, cinematics, or equivalent
- Connections in the AAA game or entertainment industry — the kind of network that opens doors
- Hands-on understanding of game engine workflows (Unreal and/or Unity) and standard DCC tools
- Fluent in English (team language) — strong written and verbal communication across technical and business audiences
- Straightforward, autonomous personality — comfortable with ambiguity, driven by challenge, moves fast without waiting for permission
Strongly Preferred
- International career or experience working across multiple markets/studios
- Familiarity or genuine interest in AI/ML as applied to graphics, rendering, or content creation
- Understanding of real-time rendering constraints: frame budgets, LOD, streaming, platform certification
- Experience advising founders or executives on production/market strategy — chief of staff, VP Production, Head of Studio, or similar
- Connections with or exposure to the US games/entertainment market
Nice to Have
- Experience with digital human programs (MetaHuman, Codec Avatars, Digital Domain, Weta Digital, or similar)
- Background in entertainment beyond games — film VFX, virtual production, live events, K-pop/music, or immersive experiences
- Comprehensive understanding of the full lifecycle of video games: creation, production, certification, distribution, and live operations
- Experience at a deep-tech startup transitioning from R&D to market
- Familiarity with 3D scanning hardware and photogrammetry pipelines